Procs on landing harmful abilities and spells, and melee/ranged abilities and swings
0.92 BASE RealPPM, but the RealPPM increases with the iLevel of this trinket (source)
Ghostcrawler: 0.92 RealPPM on landing harmful abilities and spells, and melee/ranged abilities and swings. - Proc rate multiplied by 0.1 for non-melee specs. Proc rate multiplied by 0.25 against player controlled units. Proc rate multiplied by 1/(1.15^((528-ItemLevel)/15) for the various Item Level versions of the trinket.
It converts all of your stats into the highest stat, reducing the values of your other 2 stats. However, a recent change will have it giving you a 200% increase to the best stat.
Example: Say you have 6000 Mastery, 3000 Crit and 2000 Haste before the proc
After the proc you would have a buff of +10,000 Mastery, -3000 Crit, and -2000 Haste
Ghostcrawler (update #1): At proc time, it checks how much crit, haste, and mastery you have (yes, this is a snapshot, and does NOT include the mastery raid buff). It finds which is the highest of those 3 (tie breaking rule: crit trumps haste trumps mastery), and gives you a buff of +[sum of lowest two stats] to your highest stat, and -[lowest stat A] and -[lowest stat B]. For example, if you have 6000 mastery, 3000 crit, 2000 haste, and the proc goes off, it gives you a buff that provides [+5000 mastery, -3000 crit, -2000 haste]. It does not continue adjusting that buff as stats change during its duration. Yes, this means that if you have a temporary buff to a stat that is not your highest (even with the temporary buff), and that temporary buff falls off during Re-Origination, you *could* end up with negative rating. In this obscure edge case, negative crit does reduce your crit chance, negative mastery does reduce whatever it normally does, and negative haste is ignored.
Ghostcrawler (update #2) We're going to make some changes to this trinket based on testing and feedback. Our goal was to make it decent if you didn't game it at all but offer some opportunities for enhanced benefits if you did. We're going to try to meet that goal better with these changes: - 10 sec duration (down from 20 sec) but with double the proc rate. - Increase your highest secondary stat by 200% of the sum of your two lowest secondary stats. For example: you have 3500 mastery, 5000 crit, 7000 haste. Rune procs, and you get [-3500 mastery, -5000 crit, +17000 haste]. Same logic as before, just double the size of the buff to your highest stat.
Ghostcrawler (update #3) The proc frequency changes based on the ilvl of the trinket: 541 ilevel = 112.88% proc multiplier 535 ilevel = 106.74% proc multiplier 528 ilevel = 100.00% proc multiplier 522 ilevel = 94.56% proc multiplier 502 ilevel = 78.49% proc multiplier 463 ilevel = 54.57% proc multiplier This counts for both Unerring Vision and Rune of Re-Origination.
Procs on landing harmful abilities and spells, and melee/ranged abilities and swings
0.92 BASE RealPPM, but the RealPPM increases with the iLevel of this trinket (source)
Ghostcrawler: 0.92 RealPPM on landing harmful abilities and spells, and melee/ranged abilities and swings. - Proc rate multiplied by 0.1 for non-melee specs. Proc rate multiplied by 0.25 against player controlled units. Proc rate multiplied by 1/(1.15^((528-ItemLevel)/15) for the various Item Level versions of the trinket.
It converts all of your stats into the highest stat, reducing the values of your other 2 stats. However, a recent change will have it giving you a 200% increase to the best stat.
Example: Say you have 6000 Mastery, 3000 Crit and 2000 Haste before the proc
After the proc you would have a buff of +10,000 Mastery, -3000 Crit, and -2000 Haste
Ghostcrawler (update #1): At proc time, it checks how much crit, haste, and mastery you have (yes, this is a snapshot, and does NOT include the mastery raid buff). It finds which is the highest of those 3 (tie breaking rule: crit trumps haste trumps mastery), and gives you a buff of +[sum of lowest two stats] to your highest stat, and -[lowest stat A] and -[lowest stat B]. For example, if you have 6000 mastery, 3000 crit, 2000 haste, and the proc goes off, it gives you a buff that provides [+5000 mastery, -3000 crit, -2000 haste]. It does not continue adjusting that buff as stats change during its duration. Yes, this means that if you have a temporary buff to a stat that is not your highest (even with the temporary buff), and that temporary buff falls off during Re-Origination, you *could* end up with negative rating. In this obscure edge case, negative crit does reduce your crit chance, negative mastery does reduce whatever it normally does, and negative haste is ignored.
Ghostcrawler (update #2) We're going to make some changes to this trinket based on testing and feedback. Our goal was to make it decent if you didn't game it at all but offer some opportunities for enhanced benefits if you did. We're going to try to meet that goal better with these changes: - 10 sec duration (down from 20 sec) but with double the proc rate. - Increase your highest secondary stat by 200% of the sum of your two lowest secondary stats. For example: you have 3500 mastery, 5000 crit, 7000 haste. Rune procs, and you get [-3500 mastery, -5000 crit, +17000 haste]. Same logic as before, just double the size of the buff to your highest stat.
Ghostcrawler (update #3) The proc frequency changes based on the ilvl of the trinket: 541 ilevel = 112.88% proc multiplier 535 ilevel = 106.74% proc multiplier 528 ilevel = 100.00% proc multiplier 522 ilevel = 94.56% proc multiplier 502 ilevel = 78.49% proc multiplier 463 ilevel = 54.57% proc multiplier This counts for both Unerring Vision and Rune of Re-Origination.
Procs on landing harmful abilities and spells, and melee/ranged abilities and swings
0.92 BASE RealPPM, but the RealPPM increases with the iLevel of this trinket (source)
Ghostcrawler: 0.92 RealPPM on landing harmful abilities and spells, and melee/ranged abilities and swings. - Proc rate multiplied by 0.1 for non-melee specs. Proc rate multiplied by 0.25 against player controlled units. Proc rate multiplied by 1/(1.15^((528-ItemLevel)/15) for the various Item Level versions of the trinket.
It converts all of your stats into the highest stat, reducing the values of your other 2 stats. However, a recent change will have it giving you a 200% increase to the best stat.
Example: Say you have 6000 Mastery, 3000 Crit and 2000 Haste before the proc
After the proc you would have a buff of +10,000 Mastery, -3000 Crit, and -2000 Haste
Ghostcrawler (update #1): At proc time, it checks how much crit, haste, and mastery you have (yes, this is a snapshot, and does NOT include the mastery raid buff). It finds which is the highest of those 3 (tie breaking rule: crit trumps haste trumps mastery), and gives you a buff of +[sum of lowest two stats] to your highest stat, and -[lowest stat A] and -[lowest stat B]. For example, if you have 6000 mastery, 3000 crit, 2000 haste, and the proc goes off, it gives you a buff that provides [+5000 mastery, -3000 crit, -2000 haste]. It does not continue adjusting that buff as stats change during its duration. Yes, this means that if you have a temporary buff to a stat that is not your highest (even with the temporary buff), and that temporary buff falls off during Re-Origination, you *could* end up with negative rating. In this obscure edge case, negative crit does reduce your crit chance, negative mastery does reduce whatever it normally does, and negative haste is ignored.
Ghostcrawler (update #2) We're going to make some changes to this trinket based on testing and feedback. Our goal was to make it decent if you didn't game it at all but offer some opportunities for enhanced benefits if you did. We're going to try to meet that goal better with these changes: - 10 sec duration (down from 20 sec) but with double the proc rate. - Increase your highest secondary stat by 200% of the sum of your two lowest secondary stats. For example: you have 3500 mastery, 5000 crit, 7000 haste. Rune procs, and you get [-3500 mastery, -5000 crit, +17000 haste]. Same logic as before, just double the size of the buff to your highest stat.
Ghostcrawler (update #3) The proc frequency changes based on the ilvl of the trinket: 541 ilevel = 112.88% proc multiplier 535 ilevel = 106.74% proc multiplier 528 ilevel = 100.00% proc multiplier 522 ilevel = 94.56% proc multiplier 502 ilevel = 78.49% proc multiplier 463 ilevel = 54.57% proc multiplier This counts for both Unerring Vision and Rune of Re-Origination.
Procs on landing harmful abilities and spells, and melee/ranged abilities and swings
0.92 BASE RealPPM, but the RealPPM increases with the iLevel of this trinket (source)
Ghostcrawler: 0.92 RealPPM on landing harmful abilities and spells, and melee/ranged abilities and swings. - Proc rate multiplied by 0.1 for non-melee specs. Proc rate multiplied by 0.25 against player controlled units. Proc rate multiplied by 1/(1.15^((528-ItemLevel)/15) for the various Item Level versions of the trinket.
It converts all of your stats into the highest stat, reducing the values of your other 2 stats. However, a recent change will have it giving you a 200% increase to the best stat.
Example: Say you have 6000 Mastery, 3000 Crit and 2000 Haste before the proc
After the proc you would have a buff of +10,000 Mastery, -3000 Crit, and -2000 Haste
Ghostcrawler (update #1): At proc time, it checks how much crit, haste, and mastery you have (yes, this is a snapshot, and does NOT include the mastery raid buff). It finds which is the highest of those 3 (tie breaking rule: crit trumps haste trumps mastery), and gives you a buff of +[sum of lowest two stats] to your highest stat, and -[lowest stat A] and -[lowest stat B]. For example, if you have 6000 mastery, 3000 crit, 2000 haste, and the proc goes off, it gives you a buff that provides [+5000 mastery, -3000 crit, -2000 haste]. It does not continue adjusting that buff as stats change during its duration. Yes, this means that if you have a temporary buff to a stat that is not your highest (even with the temporary buff), and that temporary buff falls off during Re-Origination, you *could* end up with negative rating. In this obscure edge case, negative crit does reduce your crit chance, negative mastery does reduce whatever it normally does, and negative haste is ignored.
Ghostcrawler (update #2) We're going to make some changes to this trinket based on testing and feedback. Our goal was to make it decent if you didn't game it at all but offer some opportunities for enhanced benefits if you did. We're going to try to meet that goal better with these changes: - 10 sec duration (down from 20 sec) but with double the proc rate. - Increase your highest secondary stat by 200% of the sum of your two lowest secondary stats. For example: you have 3500 mastery, 5000 crit, 7000 haste. Rune procs, and you get [-3500 mastery, -5000 crit, +17000 haste]. Same logic as before, just double the size of the buff to your highest stat.
Ghostcrawler (update #3) The proc frequency changes based on the ilvl of the trinket: 541 ilevel = 112.88% proc multiplier 535 ilevel = 106.74% proc multiplier 528 ilevel = 100.00% proc multiplier 522 ilevel = 94.56% proc multiplier 502 ilevel = 78.49% proc multiplier 463 ilevel = 54.57% proc multiplier This counts for both Unerring Vision and Rune of Re-Origination.
0
Proc Info
How it Works
0
Proc Info
How it Works
2
Proc Info
How it Works
0
Proc Info
How it Works
0
Proc Info
0
Proc Info
0
Proc Info
0
Proc Info
0
Proc Info
0
Proc Info
0
Proc Info
2
Proc Info
0
Proc Info
0
Proc Info
0
Proc Info