Shadowforge Flame Keeper
- Shadowforge Flame Keeper
- Humanoid
- Level ?? (Normal)
- Reaction: A H
Additional Information
- 1
- All (27)
- Normal Dungeon (27)
Name | Level | Req. Level | Slot | % | ||
---|---|---|---|---|---|---|
| 25 | 97%
out of 60,561 | ||||
| 10 | 13%
out of 60,561 | ||||
| 20 | 20 | 2.4%
out of 60,561 | |||
| 20 | 10 | 1.4%
out of 60,561 | |||
| 23 | 20 | 0.8%
out of 60,561 | |||
| 22 | 18 | 0.3%
out of 60,561 | |||
| 26 | 20 | Two Hand | 0.04%
out of 60,561 | ||
| 28 | 22 | Main Hand | 0.04%
out of 60,561 | ||
| 27 | 21 | Head | 0.04%
out of 60,561 | ||
| 29 | 23 | Two Hand | 0.04%
out of 60,561 | ||
| 28 | 20 | Ranged | 0.04%
out of 60,561 | ||
| 27 | 21 | Waist | 0.03%
out of 60,561 | ||
| 27 | 21 | Feet | 0.03%
out of 60,561 | ||
| 28 | 21 | Legs | 0.02%
out of 60,561 | ||
| 27 | 21 | Shoulders | 0.02%
out of 60,561 | ||
| 29 | 23 | Legs | 0.02%
out of 60,561 | ||
| 29 | 23 | Wrists | 0.02%
out of 60,561 | ||
| 28 | 21 | Head | 0.02%
out of 60,561 | ||
| 21 | 21 | 0.02%
out of 60,561 | |||
| 28 | 21 | Head | 0.01%
out of 60,561 | ||
| 27 | 21 | Ranged | 0.008%
out of 60,561 | ||
| 28 | 21 | Head | 0.007%
out of 60,561 | ||
| 28 | 21 | Chest | 0.007%
out of 60,561 | ||
| 27 | 21 | One Hand | 0.005%
out of 60,561 | ||
| 27 | 21 | Legs | 0.005%
out of 60,561 | ||
| 28 | 21 | Chest | 0.005%
out of 60,561 | ||
| 27 | 21 | Feet | 0.002%
out of 60,561 |
- 1
- All (27)
- Normal Dungeon (27)
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Must be slain so players can acquire Shadowforge Torch. Players will need two of the torches because there are two braziers. Both braziers must be lit in order to progress further in the dungeon.
(NOT associated with the Midsummer Fire Festival holiday NPC flame keepers.)
I remember doing the entirety of BRD with a lowbie guildie back in Burning Crusade. Whole run took somewhere between 6-8 hours -- it's been a long time, OK -- and the brazier room was one of the more... despised rooms. It also used to be that to open the door required lighting four braziers instead of two. Sure made for some "fun", what with the constant spawning of mobs.