Halo
Halo | 100 yd range |
| Instant | |
Creates a ring of Shadow energy around you that quickly expands and grows in power, up to 30 yds away. Deals up to [ 20,216 + 195% of Spell Power ] Shadow damage to enemies, and up to [ 33,694 + 325% of Spell Power ] healing to allies, with the greatest effect at 25 yds.
Spell Details
| Name | Halo | ||
| Schools | Shadow | Damage Type | Magic |
| Level | 0 | ||
| Global Cooldown | None | GCD Category | Special Category |
| Class | Priest | Skill Line | Priest |
| Flags |
| ||
HealAmount Healed: 25,270 to 42,117 | |||
School Damage (Shadow)Damage: 15,162 to 25,270 | |||
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Posted 10/7/2012 2:34:35 PM (Patch )Holy/Discipline/non-Shadowform version:
Halo