Amber Strike
Amber Strike | Melee range |
Instant | 6 sec cooldown |
Deals 95 Nature damage to the current hostile target, and interrupts normal spellcasting, as well as a target's attempts to trigger an Amber Explosion. Amber Strike also destabilizes the target, increasing damage taken by 10% for 15 sec. Stacks. Stacks.
Spell Details
Name | Amber Strike | ||
Schools | Nature | Damage Type | Melee |
Level | 0 | ||
Global Cooldown | None | Cooldown Category | Special Category |
Mechanic | infected | ||
Flags |
| ||
Effect #1 |
School Damage (Nature)Damage: 95 | ||
Effect #2 |
Interrupt Cast |
Destabilize is the buff this applies.