Demonic Wards

Demonic Wards

Demon Hunter - Vengeance Spec
Approximately 3.75 procs per minute
Requires Demon Hunter (Vengeance)

Your tattoos reduce all damage taken by 20%, and increase your Stamina by 55% and your Armor by 75%.

Spell Details

Spell Details
NameDemonic Wards
SchoolsPhysicalDamage Type0
Global CooldownNoneCooldown CategoryNone
Procs when
  • Player takes auto attack (white) melee damage
  • Player takes special (yellow) melee damage
  • Player takes auto attack (white) ranged damage (with a bow, etc)
  • Player takes special (yellow) ranged damage (with a bow, etc)
  • Player receives a harmful spell
  • Player takes periodic (DoT) damage
ClassDemon Hunter
  • Passive
  • Can be cast while mounted
  • Disregards immunity effects
  • Buff cannot be canceled
  • Generates no threat
  • Persists through death
Effect #1

Mod Damage Taken (All)

Amount: -20%

Effect #2

Mod Attacker Melee Crit Chance

Amount: -6%

Effect #3

Mod Expertise

Value: 3

Effect #4

Mod Stat (Strength)

Amount: +55%

Effect #5

Mod Base Resistance (Physical)

Amount: +75%

Effect #6

Unknown Aura #457