Raise Ally

Raise Ally

30 Runic Power40 yd range
Instant10 min cooldown
Requires Death Knight

Pours dark energy into a dead target, reuniting spirit and body to allow the target to reenter battle with 60% health and 20% mana.

Spell Details

Spell Details
NameRaise Ally
Global Cooldown1 secCooldown CategoryGlobal
TargetCorpseClassDeath Knight
Skill LineDeath Knight
  • Cannot miss
  • Cannot be cast in arena

Resurrect with % Health/Mana

Health after resurrect: 20%

Trigger Spell

Value: 60