Flee
Flee | Special Ability |
20 Energy | 40 yd range |
Instant | 20 sec cooldown |
Escapes to the Master, removing all stuns and roots from himself.
Auto-Cast:
Cast when the Imp is stunned or rooted.
(Right-Click to toggle)
Spell Details
Name | Flee | Rank | Special Ability |
Schools | Fire | Damage Type | Magic |
Level | 17 | ||
Global Cooldown | None | Cooldown Category | Special Category |
Skill Line | Pet - Imp | ||
Flags |
| ||
Effect #1 |
Immunity - Mechanic (rooted) | ||
Effect #2 |
Immunity - Mechanic (stunned) | ||
Effect #3 |
Trigger SpellValue: 1 |
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