Sanguine Sphere

Sanguine Sphere

100 yd range
2 sec cast
Limited to 1 target(s)

Ahri'ok summons an orb of blood to protect her most injured ally, absorbing 300 damage. The shield will trigger a groupwide heal if broken by damage.


Sanguine Sphere

Absorbs 300 damage.
Heals all nearby allies if broken by damage.

10 seconds remaining

Spell Details

Spell Details
NameSanguine Sphere
Global CooldownNoneCooldown CategoryNone
  • Generates no threat
  • Doesn't require line of sight
  • Cannot miss
Effect #1

Absorb Damage (All)

Radius: 100 yard(s)

Damage absorbed: 300

Damage absorbed: 300 (Heroic Dungeon)

Damage absorbed: 300 (Mythic Keystone)