Abomination Limb

Abomination Limb

Necrolord
Instant

Blood:
Sprout an additional limb, dealing [ 307.7% of Attack Power ] Shadow damage over 12 sec to all nearby enemies. Deals reduced damage beyond 5 targets. Every 1 sec, an enemy is pulled to your location if they are further than 8 yds from you. The same enemy can only be pulled once every 4 sec.

Gain 3 Bone Shield charges instantly, and again every 6 sec.

Frost:
Sprout an additional limb, dealing [ 307.7% of Attack Power ] Shadow damage over 12 sec to all nearby enemies. Deals reduced damage beyond 5 targets. Every 1 sec, an enemy is pulled to your location if they are further than 8 yds from you. The same enemy can only be pulled once every 4 sec.

Gain Rime instantly, and again every 6 sec.

Unholy:
Sprout an additional limb, dealing [ 307.7% of Attack Power ] Shadow damage over 12 sec to all nearby enemies. Deals reduced damage beyond 5 targets. Every 1 sec, an enemy is pulled to your location if they are further than 8 yds from you. The same enemy can only be pulled once every 4 sec.

Gain Runic Corruption instantly, and again every 6 sec.

Initial:
Sprout an additional limb, dealing [ 307.7% of Attack Power ] Shadow damage over 12 sec to all nearby enemies. Deals reduced damage beyond 5 targets. Every 1 sec, an enemy is pulled to your location if they are further than 8 yds from you. The same enemy can only be pulled once every 4 sec.

Gain instantly, and again every 6 sec.

Abomination's Frenzy:
Sprout an additional limb, dealing [ 307.7% of Attack Power ] Shadow damage over 12 sec to all nearby enemies. Deals reduced damage beyond 5 targets. Every 1 sec, an enemy is pulled to your location if they are further than 8 yds from you. The same enemy can only be pulled once every 4 sec.

Gain instantly, and again every 4 sec.

Spell Details

Spell Details
NameAbomination LimbRankNecrolord
SchoolsPhysicalLevel0
Global CooldownNoneCooldown CategoryNone
Flags
  • Can be cast while dead
  • Can be cast while mounted
  • Disregards immunity effects
  • Can be cast while stealthed
  • Generates no threat
  • Doesn't require line of sight
  • Does not engage target
  • Persists through death
  • Can be cast while stunned
  • Can be cast while feared
  • Can be cast while confused
Effect #1

Learn Spell

Effect #2

Dummy