Abomination's Frenzy

Abomination's Frenzy

Requires Death Knight

Blood:
Abomination Limb's duration is increased by 4 sec and the frequency it grants Bone Shield is increased by 2 sec. The first time an enemy is damaged by Abomination Limb they take 10% increased damage from you for 12 sec.

Frost:
Abomination Limb's duration is increased by 4 sec and the frequency it grants Rime is increased by 2 sec. The first time an enemy is damaged by Abomination Limb they take 10% increased damage from you for 12 sec.

Unholy:
Abomination Limb's duration is increased by 4 sec and the frequency it grants Runic Corruption is increased by 2 sec. The first time an enemy is damaged by Abomination Limb they take 10% increased damage from you for 12 sec.

Initial:
Abomination Limb's duration is increased by 4 sec and the frequency it grants is increased by 2 sec. The first time an enemy is damaged by Abomination Limb they take 10% increased damage from you for 12 sec.

Spell Details

Spell Details
NameAbomination's Frenzy
SchoolsPhysicalLevel0
Global CooldownNoneCooldown CategoryNone
Procs when
  • Player deals special (yellow) melee damage
  • Player casts a harmful spell
ClassDeath Knight
Flags
  • Passive
Effect #1

Mod Mana Regeneration by % of Stat (Agility)

Amount: +4,000%

Effect #2

Dummy

Value: 2

Effect #3

Proc Trigger Spell

Spell:  Abomination's Frenzy