Anti-Magic Zone

Anti-Magic Zone

1 RunesUnlimited range
Instant20 sec cooldown

Places a large, static Anti-Magic Zone which can protect any party members inside it. The Anti-Magic Zone absorbs 0% of the damage dealt by the next harmful spell. Absorbs a limited amount of damage.

Aura

Anti-Magic Zone

Magic

Spell damage reduced by 75%.

32 seconds remaining

Spell Details

Spell Details
NameAnti-Magic Zone
SchoolsShadowLevel0
Global Cooldown1.5 secCooldown CategoryGlobal
Dispel TypeMagicProc Chance100%
Procs when
  • Player takes auto attack (white) melee damage
  • Player takes special (yellow) melee damage
  • Player takes auto attack (white) ranged damage (with a bow, etc)
  • Player takes special (yellow) ranged damage (with a bow, etc)
  • Player receives a harmful spell
Flags
  • Generates no threat
  • Doesn't require line of sight
Effect #1

Absorb Damage (Magic)

Mechanic: interrupted

Damage absorbed: 75